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Rules of Rawrbacon - Volume II - Character Sheets

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Rules of Rawrbacon - Volume II - Character Sheets - Page 2 Empty Rules of Rawrbacon - Volume II - Character Sheets

Post by Lark7zero Tue Oct 04, 2011 10:30 am

First topic message reminder :

Hello and welcome to the Enrichment Center... for Rawrbacon. Today's lessons will revolve around the important Character Sheet. There are thirteen sections to the character sheet.

I) Name: Who the frak are you? This is who you are known as in Rawrbacon.
II) Age: Only Retardz may have a problem with this one.
III) Race: This is the species your character belongs to. While there are a decent number of sentient life on Rawrbacon, you may only play as humans, kittaphins, tusklerrs, or aerovans (once Don updates). See the Fauna guide for help.
IV) Sex: No thanks, Duck doesn't allow it. Oh wait, sorry, gender. Are you a male or female? :I
V) Personality: Yeah, this is getting boring. Essentially this is your character's mindset.
VI) Alignment: Are you Good or Evil? Chaotic or Lawbound? Or just plain neutral? This is how you let others know.
VII) Class: You can pretty much make up whatever the frak you wanna be here. This is your job, essentially.
VIII) Equipment: Your basic equipment, all new adventurers start out with whatever comes to mind, as long as its weak and useless in a sense. Very Happy
IX) Appearance: How you, well, appear..... :I
X) Associations: These are groups or people you are a part of or get along with.
XI) Bio/History: Yeah, I suck at explaining, I know. This is your history up to this point.
XII) Other: Everything else.
XIII) Stats: Your stats are comprised of 8 different attributes.
STR - Strength: This is how strong you are. Strength affects your ability to wield and deal damage with any melee weapon. Strength bonus damage is highlighted with dark red. (Ex. +6)
PER - Perception: Perception helps you identify hidden objects or traps. With a high perception, you can get a more detailed description of enemies that you encounter.
END - Endurance: Ever punch a wall? Lets just say the wall tends to get the better half of the conflict. With a good amount of endurance, you be the wall of your enemy. Endurance affects primarily your health and defense rating.
CHR - Charisma: Not as lucky with the ladies as I am? Maybe your charisma isn't high enough. Along with combat skills, you'll need a silver tongue to get by in the world of Rawrbacon. Charisma varies greatly on its use.
INT - Intelligence: Intelligence is what determines how well you can use Mystic Arts. It is also used to determine your magical energy. Outside of magic, intelligence is used to decipher a magnitude of events.
AGL - Agility: Always wanted to do a Wicked Kickflip? Utilizing agility, you can! Agility is how nimble you are in conflict. With higher agility, the higher your chance is to evade attacks. In addition to this, agility helps greatly when you happen to fall into any traps.
LCK - Luck: Rawr. You'll know when this has benefited you. Be aware, 5 is neutral luck status.
WLP - Willpower: Willpower affects many stats. Health, magic, and more!

------------------------------------------------------------------------------------------------------------------
Setting your stats!
--------------------------+
Be aware that you have 49 points total to put into your stats. Stats can be from 0-10.
Health is influenced by Endurance and Willpower. At 0 for both, your base health would be 20.
Magic is influenced by Willpower and Intelligence. At 0 for both, your base magic energy would be 14.



If anyone has any questions regarding stats, ask and I'll add the information.


[Character Creation Note]
Under no circumstances are there to be "god mode" characters.


Last edited by Lark7zero on Fri Oct 21, 2011 4:54 am; edited 4 times in total
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Rules of Rawrbacon - Volume II - Character Sheets - Page 2 Empty Re: Rules of Rawrbacon - Volume II - Character Sheets

Post by Lark7zero Thu Dec 22, 2011 1:21 pm

Frakking pinecones, where are my scanner cables?
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Post by Lark7zero Thu Dec 22, 2011 1:22 pm

Btw, Retardz and Duck, edit your sheets fast!
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Post by usducktape Thu Dec 22, 2011 2:28 pm

Why? Mine is good just the way it is.
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Rules of Rawrbacon - Volume II - Character Sheets - Page 2 Empty Re: Rules of Rawrbacon - Volume II - Character Sheets

Post by Lark7zero Thu Dec 22, 2011 11:10 pm

Because in Rawrbacon, Soviet Russia doesn't exist.
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Post by usducktape Fri Dec 23, 2011 7:17 am

I changed the +12 bonus and fixed my stats?
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Post by Lark7zero Fri Dec 23, 2011 6:30 pm

I want you to fix your bios.
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Post by usducktape Sat Dec 24, 2011 10:27 am

done
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